Game Environment Design

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Job Description

Hi, my name is asif nawaz and i am a 3D artist with 4+ years working experience in 3d design. I have extreme grasp on the following 3d concepts:
In Organic modelling
Organic modelling (Box and Build out modelling)
Topology and edge flows
Mainlining low poly Count of characters and high detail (with Bump, Normal or Displacement maps)
Character anatomy
Rigging (FK, IK, master and hybrid control)
Interactive/ Smooth or Geodesic voxel binding
Muscle Systems
Show casting lights, Image based lightning, Indirect Lightening and Indirect illumination
Shading concepts (Diffusion, Reflection, Refraction, Fresnel effect and anisotropy)

You can also check my portfolio on the link given below

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